Oh, hi there!
I’m Justus, dare to call myself a 3D and Compositing Artist. I love working on animated movies and live action VFX. Recently, I finished up my Bachelor of Arts in Animation and Game at the University of Applied Science Darmstadt and am now looking for a cool job, whilst teaching Maya to the new students.
In case you are interested in hiring me, you should know what I can do – and what I can’t.
When it comes to the 3D pipeline, I would consider myself best at
- Compositing (Full CG and Live Action)
- Look Development
- Autodesk Maya (Arnold Renderer and some plugins)
- Foundry Nuke (I also have experience in working with Deep Compositing, check out my Paper)
- Adobe Photoshop
- Autodesk 3ds Max (Vray)
- some knowledge in Houdini, but I wouldn’t consider myself an expert
Interested? Contact me: email@example.com