Oh, hi there!
I’m Justus, dare to call myself a 3D and Compositing TD. I love working on animated movies and live action VFX. After finishing my Bachelor of Arts in Animation and Game at the University of Applied Science Darmstadt, I am now studying Technical Direction at the Filmakademie Baden-Württemberg.

Skillset
In case you are interested in hiring me, you should know what I can do – and what I can’t.
Creative Work
When it comes to the 3D pipeline, I would consider myself best at
- Lighting/Rendering
- Look Development
- Compositing
- Tool Development for Maya/Houdini/Nuke
Software
- Autodesk Maya (Arnold Renderer and some plugins)
- Foundry Nuke (I also have experience in working with Deep Compositing, check out my Paper)
- SideFX Houdini
- Python Tool Development
- Blender
- Adobe Photoshop
- Autodesk 3ds Max (Vray)
Interested? Contact me: hey@justus-schmidt.com